It’s probably worth setting out what Badgers and Jam believe is good.  What sorts of things we want this company to stand for.  It’ll mean we have something to measure up to.

We believe in the following things:

  • Equality and Diversity.  Our games should be welcoming spaces for everyone.  Not every game has themes or setting or mode of play that is for everyone, but no-one should feel like they’re not welcome to participate to whatever extent they can if they want to.  We might politely suggest that a given game’s content is not designed in a way that will be fun for a given person, but if they listen to us, and still want to play, then they should, at minimum, feel welcome to try.
  • Fun.  If it’s not fun, we should not be doing it.
  • People who work, get paid. We’re not saying we can make a full-time living at this.  But we believe that everyone on our crew should walk away slightly better off for working on a game event.  So we’re going to factor a token payment (and let’s be clear: it really will be a token) for crew into our event costs.  It’ll be the same amount for everyone who works the game, whether they’re the event manager, the game designer, the NPCs or the support crew, but if someone works on the crew for the entire event, they’ll get paid.
  • Listening to feedback.  We’re never going to be faultless.  We’re going to make mistakes, we’re going to doing things wrong.  We’re human.  But we hope the the measure of us will be found in how we react when that happens, in how we improve, and how we stop the same mistakes from happening again.

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