Quick look back at 2019:

Not quite as much as we wanted – would have liked to do more with Hannigans, but time got away from us.

This year, more Crucible, more Hannigans, and I want to get Pentagram back into more serious development, having had some more tech ideas.

While I’m here, and following on from my posts of mid-2019, this write up of LARP costs for a high end LARP is very interesting, and makes the clear point that viewed on a cost-per-hour basis, LARP is very, very cheap, and probably undercharging.

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